Greetings MechWarriors, The latest gamedata with stats for each mech, weapon and module ... What do you guys think of the Mad Cat in MWO? I am an old Battletech fan and I played all the Mechwarrior games. 45 pinpoint damage may not seem that impressive these days, but even the modern king of PPFLD only does 50 pinpoint (with 10 splash). In MWO it only has 10 dmg for 15 heatpoints. Weapon manufacturers measure the potency of their weapons against the BAR rating of whatever is being shot at, and how much damage the weapon does as a result of that shot to the body of the target, if the shot penetrates (note, the term penetrate is a very loose term, lasers melt things, and grenades explode things). I even manage to reach 800 damage and 4 kills, which is a real performance for me. MercTech = Autocannons, Machine Guns, and Gauss Rifles deal twice the damage. PLS PLS PLS, PGI give us the old PPC back. From MWO Wiki. It’s the highest damage you can get from weapons that apply all the damage at once and don’t spread their damage over multiple components (with cERPPCs being the one exception due to their splash damage). The Hellbringer is a very widespread design developed by Clan Hell's Horses.However, due to its poor armor, the Hellbringer is often passed over for more robust OmniMechs. Do you have faith that the developers can build MWO into a great Mechwarrior game? Aiming is key! Can't even get 300 dmg on my Dire Wolf dakka boat before being destroyed by laser vomit peekers and LRM spam. MW5 = Damage follows closely to the damage their MW5 counterparts do along with the ranges. 521 1 Hellbringer Specs Hellbringer Hardpoints The HBR-Prime is the first Clan heavy 'Mech to feature ECM. My first Nighstar match with splash damage weapons - light PPCs and LB10X. It has fallen out of favor due (in part) to its high exposure time, but it still has a simply ridiculous alpha, manageable weapon groups, and even some shielding ability. TableTop = 1:1 with 30 meters being 1 hex for range. As an OmniMech, it can use OmniPods from other Hellbringer variants for additional hardpoint variations. ). I've seen very few of them on the battlefield, ... it does 15 points of dammage and 5 points of splash damage to the LT, RT LL and RL so one lucky hit can do a insane 35 points of dammage. Damage spread for LBX (high priority) Exponential dropoff for cLRMs below min range (right now they do 0 damage below min range) This ... i.e. Focus on jumping, shooting, and falling back to … The Clan ER-PPC does 10 damage to the component hit, plus 2.5 splash damage on up to two adjacent components. Since the max missile hardpoints you can have is 3, the Hellbringer really isn’t a great candidate for LRM boat, but it’s playable so I figured I’d include it. MWO / NEWS / 2016 / 09 / UPDATES TO ENERGY DRAW PTS 12SEP2016; Updates to Energy Draw PTS 12-SEP-2016 by Alexander Garden in [ Announcements] on, Sep 12, 2016 5:00 PM UTC 125 comments. Disenchanted with the developers of MWO? I was thinking, with the heat nerf of the ERPPC/PPC, I thought it would be neat if that weapon now did some splash damage. Simulates effects of mech quirks (see exceptions below). It has been a few weeks since the Jagermech made its splash in the MWO scene. So I use Pinpoint Front-Loaded Damage (PPFLD) as my label. In MWO it only has 10 dmg for 15 heatpoints. For example ER-PPC hits the Right torso of a mech, it deals 10 to the RT and 2.5 to both the right arm and center torso resulting in a total of 15 damage. Good stuff. It has been a few weeks since the Jagermech made its splash in the MWO … MWO Wiki - New pages [en] Tam001: ... i.e. Don't add just splash damage at any range, but have it in a "cone of effectiveness". Taking a walk in a Centurion in this one, this build is focused entirely around delivering massive bursts of damage to whatever it is up against. if the attacker is in front of the target all ERPPC splash damage from a hit on the arm or leg affects the front ST armor. Third game on Canyon we got rolled again with 3 kills and then we got wiped. Thats not a good deal. Welcome to Civil War.. Or more accurately, welcome to the 3060s, where Inner Sphere technology finally catches up (kinda) with their Clan counterparts. 3 vote(s) Jump to: navigation, search. The best MWO Champion Hero Builds (H) Mechwarrior Online Builds. Currently Unsimulated Mechanics. This will reduce your pinpoint damage, but overall damage output will still be the same. Any tips? 12 The Long Tom Cannon is a heavy artillery piece made famous by the Long Tom Carrier SPG. The splash dmg is a bad joke. I am an old Battletech fan and I played all the Mechwarrior games. In the original Battletech the Clan ER PPC had a dmg of 15 for 15 heatpoints. Not a great LRM boat, but it does the job and it has some backup firepower. The recent MWO patch buffed their damage even further. This dominated the meta for a long time before ghost heat, and for good reason. Pinpoint alpha with some splash damage for good measure, jumpjetting for extra usability, and high mounts just to rub it in. SRMs are especially very good to deal the finishing blow, with the spread and the splash damage you may take both legs in a single shot if they're weak enough. All your best MWO ... you need: Long range high pinpoint damage, close quarter punch, and above average survivability. I have discovered these last weeks the CDA-3M with 2 PPC, and I just can stop playing it. Best DPS achieved through innacurate weapons - RAC, MRM and LRM - or with boating of small weapons like AC2/SRM2. Best TTK weapons is precision projectile-based weapons like AC, Gauss rifles, PPC … But it got me thinking... does it already do splash damage? Supports heat, cooldown, duration, velocity and range multipliers for IS and clan mechs. This weapon does a whopping 30 dammage over a decent sized splash, and can anhilate … If you overheat, you have clicked too quickly. Set them to chain fire (default hotkey BACKSPACE) and click twice slowly. The splash dmg is a bad joke. Cockpit Shake. Page 3 of 3 - Yet Another Weapon Clan - posted in File topics: Only thing thats missing would be Clan Ferro...Otherwise, another fantastic mod from you cszolee - PGI should hire you. There are other ... MWO is unique though in that they can all watch you at the end of the match if you're the lone ... PPCs sitting on my MWO account, because I like being a walking meme. This includes aim time and weapon accuracy, among other things. The latest patch for MechWarrior Online drops today, and while most patches are the usual crowd of minor tweaks and balance changes, today’s patch is a massive event that propels MWO into a new era in BattleTech.. Medium Lasers will serve as your all-purpose weapons. Then, as the range increases, so does the splash damage, eventually to where the weapon is dealing much more splash damage than actual pinpoint damage. I wait to see what develops to keep from getting isolated or swamped. Thread in 'MechWarrior Online' started by raymund, Jul 17, 2013. Elaborate if you . Finally, double SRM6 will be your melee range blaster. First game we got fully wiped in a pug with 0 kills. Be aware of the latest MWO patch! There are 7 different sizes, ranging from mark I to mark VII, and they get better and bigger with each version. This setup will quickly deliever damage, but enemy can twist away and splash it around, leading to lower TTK. You will overheat instantly when attempting to fire both AC/20s at the same time. It’s a LRM boat. With the arrival of the clans and the almost complete disappearence of light mechs, it is just more easy to play this small bug as scout and support. Splash Damage Abuse: Splash damage in Living Legends goes through walls. But yeah, this is the old meta which doesn’t really even suck anymore. It’s fast, has plenty of jump jets, and can splash damage like nobody’s business. Next game we killed like 2 and got rolled. But my favorite time to unload my missiles in the legs is when my opponent jumps (moving in straight line, offering his legs, free shot!). The thing is the Clan ER PPC is superior to the IS ER PPC in every way, I've had not a lot of experience with using only one of them, I run two of them with my Nova. Thats not a good deal. So PGI destroyed one of the best weapons of the game. This device is used to boost weapon effectiveness in combat. The build runs 2 MRM30 for solid 60 splash damage and 6 Medium Lasers for 30 direct damage. PPC splash damage mostly just screws with electronics, while Long Toms are capable of killing several enemies at the same time with its massive damage and splash radius. Forget about ballistics and PPCs. Why you see using only 1 ER PPC as lackluster doesn't surprise me because the splash damage really sets it as being bad when only using one. In the original Battletech the Clan ER PPC had a dmg of 15 for 15 heatpoints. PLS PLS PLS, PGI give us the old PPC back. Overpenetration does not increase the damage a wea Also splash damage for cERPPCs. Though I should consider swapping for a different PPC grade. The Long Tom was later adapted for use on 'Mechs. Which weapons cause splash damage these days? PPC sniping or fire support is totally viable. As far as actually playing these builds…well, they’re poptarts. Something along the lines of 270 or 180 meters. === Cockpit Shake === Ballistic, missile and PPC weapons cause target 'Mech instability when they hit. So PGI destroyed one of the best weapons of the game. Only the Clans have them available during the game's time period (3050). Ballistic, missile and PPC weapons cause target 'Mech instability when they hit. Both teams are all over the place in this match. It may not be meta anymore, but I would be remiss not to discuss it in an article about the Highlander! One of the first builds to be used on the Dire Wolf, the original Space Whale was a goddamn menace, and the the style has persisted ever since. Damage Codes []. Each arm carries an ER PPC, while further firepower is provided by a Streak SRM 6 launcher, three Medium Lasers, and two Machine Guns. Before there was Gauss Vomit, there was the Space Whale. 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